Jun 22, 2021  
2018-2019 Undergraduate Catalog 
    
2018-2019 Undergraduate Catalog [ARCHIVED CATALOG]

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MCOM 243 - Principles of Game Design


(3 S.H.)

An introduction to computer and video games including their rules, game works, stories, and social experiences. Students will collaborate to design and analyze games, then complete a final game prototype or a final critical essay. Reading for the course examines games, game play, and the design and positioning of computer games in contemporary culture. Meets GOAL 6 (Fine Arts). Grade only. Offered each semester as needed.



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